@conference{ANTONOPOULOS2018,
title = {Promoting STEM Education with Arduino activities in a blended learning course},
author = {Panos ANTONOPOULOS and Greg ARCHIMANDRITIS and Christoforos V. KARACHRISTOS and Fotis LAZARINIS and Marianne STAMATI and Elias C. STAVROPOULOS and Vassilios S. VERYKIOS},
url = {https://eeyem.eap.gr/wp-content/uploads/2019/12/IDEC_2018.pdf},
issn = {2667-5986},
year = {2018},
date = {2018-06-18},
booktitle = {International Distance Education Conference (IDEC 2018)},
volume = {2},
abstract = {The purpose of this paper is to promote the understanding of students on STEM (Science, Technology, Engineering, and Mathematics) concepts. To work towards this fundamental aim in a time efficient method, we developed a blended learning course consisting of online material and practical on site activities. More specifically, a structured course consisting of units with specific objectives, video lectures, try-out activities and online tests has been developed. A number of schools have been invited to enroll to this course and Arduino kits have been delivered to them in order for the students to implement the practical activities. Each student group had to complete the course within a short period with the supervision of their teacher. Students have enthusiastically completed all the activities with the aid of their teachers. After the course, they could better understand issues like the utility and importance of switches, resistors, capacitators and in general of the principles of electronic circuits.},
keywords = {Arduino, Education, STEM},
pubstate = {published},
tppubtype = {conference}
}
The purpose of this paper is to promote the understanding of students on STEM (Science, Technology, Engineering, and Mathematics) concepts. To work towards this fundamental aim in a time efficient method, we developed a blended learning course consisting of online material and practical on site activities. More specifically, a structured course consisting of units with specific objectives, video lectures, try-out activities and online tests has been developed. A number of schools have been invited to enroll to this course and Arduino kits have been delivered to them in order for the students to implement the practical activities. Each student group had to complete the course within a short period with the supervision of their teacher. Students have enthusiastically completed all the activities with the aid of their teachers. After the course, they could better understand issues like the utility and importance of switches, resistors, capacitators and in general of the principles of electronic circuits.
@proceedings{Bagiampou2012b,
title = {A Use Case Diagrams Ontology That Can Be Used as Common Reference for Software Engineering Education},
author = {Maria Bagiampou and Achilles Kameas},
url = {http://eeyem.eap.gr/wp-content/uploads/2017/06/21.A-Use-Case-Diagrams-Ontology-That-Can-Be-Used-as-Common-Reference-for-Software-Engineering-Education.pdf},
year = {2012},
date = {2012-04-02},
journal = {IEEE International Conference on Intelligent Systems},
address = {Sofia, Bulgaria},
abstract = {In recent years, several studies have shown that ontologies and technologies based on ontologies can be used to bridge the worlds of practice and education. These approaches are considered very important fields of educational technology research. In this paper, we present a domain ontology concerning Use Case Diagrams (UCD) that we developed in an attempt to provide common reference for the creators of training / educational material in a Software Engineering course. For its construction we used an approach that combines certain existing methodologies and includes the collaboration of expert software engineers, who eventually evaluated positively the ontology to cover adequately all aspects of UCD design. The proposed ontology can be used either as part of an experimental e-learning application for the description and management of competencies, learning goals and learning material about the cognitive field of Object-Oriented Analysis, or as a design reference for UCD terms and properties. In this paper we shortly describe our ontology and the methodology we used to create it.},
keywords = {Education, ontologies, Software Engineering, Use Case Diagrams},
pubstate = {published},
tppubtype = {proceedings}
}
In recent years, several studies have shown that ontologies and technologies based on ontologies can be used to bridge the worlds of practice and education. These approaches are considered very important fields of educational technology research. In this paper, we present a domain ontology concerning Use Case Diagrams (UCD) that we developed in an attempt to provide common reference for the creators of training / educational material in a Software Engineering course. For its construction we used an approach that combines certain existing methodologies and includes the collaboration of expert software engineers, who eventually evaluated positively the ontology to cover adequately all aspects of UCD design. The proposed ontology can be used either as part of an experimental e-learning application for the description and management of competencies, learning goals and learning material about the cognitive field of Object-Oriented Analysis, or as a design reference for UCD terms and properties. In this paper we shortly describe our ontology and the methodology we used to create it.
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